From 404aeae4545d2426c089a5f8d5e82dae56f5212b Mon Sep 17 00:00:00 2001 From: Rutger Broekhoff Date: Fri, 29 Dec 2023 21:31:53 +0100 Subject: Make Nix builds work --- vendor/github.com/minio/md5-simd/block_amd64.go | 210 ++++++++++++++++++++++++ 1 file changed, 210 insertions(+) create mode 100644 vendor/github.com/minio/md5-simd/block_amd64.go (limited to 'vendor/github.com/minio/md5-simd/block_amd64.go') diff --git a/vendor/github.com/minio/md5-simd/block_amd64.go b/vendor/github.com/minio/md5-simd/block_amd64.go new file mode 100644 index 0000000..16edda2 --- /dev/null +++ b/vendor/github.com/minio/md5-simd/block_amd64.go @@ -0,0 +1,210 @@ +//+build !noasm,!appengine,gc + +// Copyright (c) 2020 MinIO Inc. All rights reserved. +// Use of this source code is governed by a license that can be +// found in the LICENSE file. + +package md5simd + +import ( + "fmt" + "math" + "unsafe" + + "github.com/klauspost/cpuid/v2" +) + +var hasAVX512 bool + +func init() { + // VANDNPD requires AVX512DQ. Technically it could be VPTERNLOGQ which is AVX512F. + hasAVX512 = cpuid.CPU.Supports(cpuid.AVX512F, cpuid.AVX512DQ) +} + +//go:noescape +func block8(state *uint32, base uintptr, bufs *int32, cache *byte, n int) + +//go:noescape +func block16(state *uint32, base uintptr, ptrs *int32, mask uint64, n int) + +// 8-way 4x uint32 digests in 4 ymm registers +// (ymm0, ymm1, ymm2, ymm3) +type digest8 struct { + v0, v1, v2, v3 [8]uint32 +} + +// Stack cache for 8x64 byte md5.BlockSize bytes. +// Must be 32-byte aligned, so allocate 512+32 and +// align upwards at runtime. +type cache8 [512 + 32]byte + +// MD5 magic numbers for one lane of hashing; inflated +// 8x below at init time. +var md5consts = [64]uint32{ + 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, + 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, + 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, + 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, + 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, + 0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8, + 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, + 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, + 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, + 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, + 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, + 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, + 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, + 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, + 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, + 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391, +} + +// inflate the consts 8-way for 8x md5 (256 bit ymm registers) +var avx256md5consts = func(c []uint32) []uint32 { + inf := make([]uint32, 8*len(c)) + for i := range c { + for j := 0; j < 8; j++ { + inf[(i*8)+j] = c[i] + } + } + return inf +}(md5consts[:]) + +// 16-way 4x uint32 digests in 4 zmm registers +type digest16 struct { + v0, v1, v2, v3 [16]uint32 +} + +// inflate the consts 16-way for 16x md5 (512 bit zmm registers) +var avx512md5consts = func(c []uint32) []uint32 { + inf := make([]uint32, 16*len(c)) + for i := range c { + for j := 0; j < 16; j++ { + inf[(i*16)+j] = c[i] + } + } + return inf +}(md5consts[:]) + +// Interface function to assembly code +func (s *md5Server) blockMd5_x16(d *digest16, input [16][]byte, half bool) { + if hasAVX512 { + blockMd5_avx512(d, input, s.allBufs, &s.maskRounds16) + return + } + + // Preparing data using copy is slower since copies aren't inlined. + + // Calculate on this goroutine + if half { + for i := range s.i8[0][:] { + s.i8[0][i] = input[i] + } + for i := range s.d8a.v0[:] { + s.d8a.v0[i], s.d8a.v1[i], s.d8a.v2[i], s.d8a.v3[i] = d.v0[i], d.v1[i], d.v2[i], d.v3[i] + } + blockMd5_avx2(&s.d8a, s.i8[0], s.allBufs, &s.maskRounds8a) + for i := range s.d8a.v0[:] { + d.v0[i], d.v1[i], d.v2[i], d.v3[i] = s.d8a.v0[i], s.d8a.v1[i], s.d8a.v2[i], s.d8a.v3[i] + } + return + } + + for i := range s.i8[0][:] { + s.i8[0][i], s.i8[1][i] = input[i], input[8+i] + } + + for i := range s.d8a.v0[:] { + j := (i + 8) & 15 + s.d8a.v0[i], s.d8a.v1[i], s.d8a.v2[i], s.d8a.v3[i] = d.v0[i], d.v1[i], d.v2[i], d.v3[i] + s.d8b.v0[i], s.d8b.v1[i], s.d8b.v2[i], s.d8b.v3[i] = d.v0[j], d.v1[j], d.v2[j], d.v3[j] + } + + // Benchmarks appears to be slightly faster when spinning up 2 goroutines instead + // of using the current for one of the blocks. + s.wg.Add(2) + go func() { blockMd5_avx2(&s.d8a, s.i8[0], s.allBufs, &s.maskRounds8a); s.wg.Done() }() + go func() { blockMd5_avx2(&s.d8b, s.i8[1], s.allBufs, &s.maskRounds8b); s.wg.Done() }() + s.wg.Wait() + for i := range s.d8a.v0[:] { + d.v0[i], d.v1[i], d.v2[i], d.v3[i] = s.d8a.v0[i], s.d8a.v1[i], s.d8a.v2[i], s.d8a.v3[i] + } + for i := range s.d8b.v0[:] { + j := (i + 8) & 15 + d.v0[j], d.v1[j], d.v2[j], d.v3[j] = s.d8b.v0[i], s.d8b.v1[i], s.d8b.v2[i], s.d8b.v3[i] + } +} + +// Interface function to AVX512 assembly code +func blockMd5_avx512(s *digest16, input [16][]byte, base []byte, maskRounds *[16]maskRounds) { + baseMin := uint64(uintptr(unsafe.Pointer(&(base[0])))) + ptrs := [16]int32{} + + for i := range ptrs { + if len(input[i]) > 0 { + if len(input[i]) > internalBlockSize { + panic(fmt.Sprintf("Sanity check fails for lane %d: maximum input length cannot exceed internalBlockSize", i)) + } + + off := uint64(uintptr(unsafe.Pointer(&(input[i][0])))) - baseMin + if off > math.MaxUint32 { + panic(fmt.Sprintf("invalid buffer sent with offset %x", off)) + } + ptrs[i] = int32(off) + } + } + + sdup := *s // create copy of initial states to receive intermediate updates + + rounds := generateMaskAndRounds16(input, maskRounds) + + for r := 0; r < rounds; r++ { + m := maskRounds[r] + + block16(&sdup.v0[0], uintptr(baseMin), &ptrs[0], m.mask, int(64*m.rounds)) + + for j := 0; j < len(ptrs); j++ { + ptrs[j] += int32(64 * m.rounds) // update pointers for next round + if m.mask&(1< 0 { + if len(input[i]) > internalBlockSize { + panic(fmt.Sprintf("Sanity check fails for lane %d: maximum input length cannot exceed internalBlockSize", i)) + } + + off := uint64(uintptr(unsafe.Pointer(&(input[i][0])))) - baseMin + if off > math.MaxUint32 { + panic(fmt.Sprintf("invalid buffer sent with offset %x", off)) + } + ptrs[i] = int32(off) + } + } + + sdup := *s // create copy of initial states to receive intermediate updates + + rounds := generateMaskAndRounds8(input, maskRounds) + + for r := 0; r < rounds; r++ { + m := maskRounds[r] + var cache cache8 // stack storage for block8 tmp state + block8(&sdup.v0[0], uintptr(baseMin), &ptrs[0], &cache[0], int(64*m.rounds)) + + for j := 0; j < len(ptrs); j++ { + ptrs[j] += int32(64 * m.rounds) // update pointers for next round + if m.mask&(1<