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| author | Rutger Broekhoff | 2023-12-29 21:31:53 +0100 |
|---|---|---|
| committer | Rutger Broekhoff | 2023-12-29 21:31:53 +0100 |
| commit | 404aeae4545d2426c089a5f8d5e82dae56f5212b (patch) | |
| tree | 2d84e00af272b39fc04f3795ae06bc48970e57b5 /vendor/golang.org/x/text/unicode/bidi/prop.go | |
| parent | 209d8b0187ed025dec9ac149ebcced3462877bff (diff) | |
| download | gitolfs3-404aeae4545d2426c089a5f8d5e82dae56f5212b.tar.gz gitolfs3-404aeae4545d2426c089a5f8d5e82dae56f5212b.zip | |
Make Nix builds work
Diffstat (limited to 'vendor/golang.org/x/text/unicode/bidi/prop.go')
| -rw-r--r-- | vendor/golang.org/x/text/unicode/bidi/prop.go | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/vendor/golang.org/x/text/unicode/bidi/prop.go b/vendor/golang.org/x/text/unicode/bidi/prop.go new file mode 100644 index 0000000..7c9484e --- /dev/null +++ b/vendor/golang.org/x/text/unicode/bidi/prop.go | |||
| @@ -0,0 +1,206 @@ | |||
| 1 | // Copyright 2016 The Go Authors. All rights reserved. | ||
| 2 | // Use of this source code is governed by a BSD-style | ||
| 3 | // license that can be found in the LICENSE file. | ||
| 4 | |||
| 5 | package bidi | ||
| 6 | |||
| 7 | import "unicode/utf8" | ||
| 8 | |||
| 9 | // Properties provides access to BiDi properties of runes. | ||
| 10 | type Properties struct { | ||
| 11 | entry uint8 | ||
| 12 | last uint8 | ||
| 13 | } | ||
| 14 | |||
| 15 | var trie = newBidiTrie(0) | ||
| 16 | |||
| 17 | // TODO: using this for bidirule reduces the running time by about 5%. Consider | ||
| 18 | // if this is worth exposing or if we can find a way to speed up the Class | ||
| 19 | // method. | ||
| 20 | // | ||
| 21 | // // CompactClass is like Class, but maps all of the BiDi control classes | ||
| 22 | // // (LRO, RLO, LRE, RLE, PDF, LRI, RLI, FSI, PDI) to the class Control. | ||
| 23 | // func (p Properties) CompactClass() Class { | ||
| 24 | // return Class(p.entry & 0x0F) | ||
| 25 | // } | ||
| 26 | |||
| 27 | // Class returns the Bidi class for p. | ||
| 28 | func (p Properties) Class() Class { | ||
| 29 | c := Class(p.entry & 0x0F) | ||
| 30 | if c == Control { | ||
| 31 | c = controlByteToClass[p.last&0xF] | ||
| 32 | } | ||
| 33 | return c | ||
| 34 | } | ||
| 35 | |||
| 36 | // IsBracket reports whether the rune is a bracket. | ||
| 37 | func (p Properties) IsBracket() bool { return p.entry&0xF0 != 0 } | ||
| 38 | |||
| 39 | // IsOpeningBracket reports whether the rune is an opening bracket. | ||
| 40 | // IsBracket must return true. | ||
| 41 | func (p Properties) IsOpeningBracket() bool { return p.entry&openMask != 0 } | ||
| 42 | |||
| 43 | // TODO: find a better API and expose. | ||
| 44 | func (p Properties) reverseBracket(r rune) rune { | ||
| 45 | return xorMasks[p.entry>>xorMaskShift] ^ r | ||
| 46 | } | ||
| 47 | |||
| 48 | var controlByteToClass = [16]Class{ | ||
| 49 | 0xD: LRO, // U+202D LeftToRightOverride, | ||
| 50 | 0xE: RLO, // U+202E RightToLeftOverride, | ||
| 51 | 0xA: LRE, // U+202A LeftToRightEmbedding, | ||
| 52 | 0xB: RLE, // U+202B RightToLeftEmbedding, | ||
| 53 | 0xC: PDF, // U+202C PopDirectionalFormat, | ||
| 54 | 0x6: LRI, // U+2066 LeftToRightIsolate, | ||
| 55 | 0x7: RLI, // U+2067 RightToLeftIsolate, | ||
| 56 | 0x8: FSI, // U+2068 FirstStrongIsolate, | ||
| 57 | 0x9: PDI, // U+2069 PopDirectionalIsolate, | ||
| 58 | } | ||
| 59 | |||
| 60 | // LookupRune returns properties for r. | ||
| 61 | func LookupRune(r rune) (p Properties, size int) { | ||
| 62 | var buf [4]byte | ||
| 63 | n := utf8.EncodeRune(buf[:], r) | ||
| 64 | return Lookup(buf[:n]) | ||
| 65 | } | ||
| 66 | |||
| 67 | // TODO: these lookup methods are based on the generated trie code. The returned | ||
| 68 | // sizes have slightly different semantics from the generated code, in that it | ||
| 69 | // always returns size==1 for an illegal UTF-8 byte (instead of the length | ||
| 70 | // of the maximum invalid subsequence). Most Transformers, like unicode/norm, | ||
| 71 | // leave invalid UTF-8 untouched, in which case it has performance benefits to | ||
| 72 | // do so (without changing the semantics). Bidi requires the semantics used here | ||
| 73 | // for the bidirule implementation to be compatible with the Go semantics. | ||
| 74 | // They ultimately should perhaps be adopted by all trie implementations, for | ||
| 75 | // convenience sake. | ||
| 76 | // This unrolled code also boosts performance of the secure/bidirule package by | ||
| 77 | // about 30%. | ||
| 78 | // So, to remove this code: | ||
| 79 | // - add option to trie generator to define return type. | ||
| 80 | // - always return 1 byte size for ill-formed UTF-8 runes. | ||
| 81 | |||
| 82 | // Lookup returns properties for the first rune in s and the width in bytes of | ||
| 83 | // its encoding. The size will be 0 if s does not hold enough bytes to complete | ||
| 84 | // the encoding. | ||
| 85 | func Lookup(s []byte) (p Properties, sz int) { | ||
| 86 | c0 := s[0] | ||
| 87 | switch { | ||
| 88 | case c0 < 0x80: // is ASCII | ||
| 89 | return Properties{entry: bidiValues[c0]}, 1 | ||
| 90 | case c0 < 0xC2: | ||
| 91 | return Properties{}, 1 | ||
| 92 | case c0 < 0xE0: // 2-byte UTF-8 | ||
| 93 | if len(s) < 2 { | ||
| 94 | return Properties{}, 0 | ||
| 95 | } | ||
| 96 | i := bidiIndex[c0] | ||
| 97 | c1 := s[1] | ||
| 98 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 99 | return Properties{}, 1 | ||
| 100 | } | ||
| 101 | return Properties{entry: trie.lookupValue(uint32(i), c1)}, 2 | ||
| 102 | case c0 < 0xF0: // 3-byte UTF-8 | ||
| 103 | if len(s) < 3 { | ||
| 104 | return Properties{}, 0 | ||
| 105 | } | ||
| 106 | i := bidiIndex[c0] | ||
| 107 | c1 := s[1] | ||
| 108 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 109 | return Properties{}, 1 | ||
| 110 | } | ||
| 111 | o := uint32(i)<<6 + uint32(c1) | ||
| 112 | i = bidiIndex[o] | ||
| 113 | c2 := s[2] | ||
| 114 | if c2 < 0x80 || 0xC0 <= c2 { | ||
| 115 | return Properties{}, 1 | ||
| 116 | } | ||
| 117 | return Properties{entry: trie.lookupValue(uint32(i), c2), last: c2}, 3 | ||
| 118 | case c0 < 0xF8: // 4-byte UTF-8 | ||
| 119 | if len(s) < 4 { | ||
| 120 | return Properties{}, 0 | ||
| 121 | } | ||
| 122 | i := bidiIndex[c0] | ||
| 123 | c1 := s[1] | ||
| 124 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 125 | return Properties{}, 1 | ||
| 126 | } | ||
| 127 | o := uint32(i)<<6 + uint32(c1) | ||
| 128 | i = bidiIndex[o] | ||
| 129 | c2 := s[2] | ||
| 130 | if c2 < 0x80 || 0xC0 <= c2 { | ||
| 131 | return Properties{}, 1 | ||
| 132 | } | ||
| 133 | o = uint32(i)<<6 + uint32(c2) | ||
| 134 | i = bidiIndex[o] | ||
| 135 | c3 := s[3] | ||
| 136 | if c3 < 0x80 || 0xC0 <= c3 { | ||
| 137 | return Properties{}, 1 | ||
| 138 | } | ||
| 139 | return Properties{entry: trie.lookupValue(uint32(i), c3)}, 4 | ||
| 140 | } | ||
| 141 | // Illegal rune | ||
| 142 | return Properties{}, 1 | ||
| 143 | } | ||
| 144 | |||
| 145 | // LookupString returns properties for the first rune in s and the width in | ||
| 146 | // bytes of its encoding. The size will be 0 if s does not hold enough bytes to | ||
| 147 | // complete the encoding. | ||
| 148 | func LookupString(s string) (p Properties, sz int) { | ||
| 149 | c0 := s[0] | ||
| 150 | switch { | ||
| 151 | case c0 < 0x80: // is ASCII | ||
| 152 | return Properties{entry: bidiValues[c0]}, 1 | ||
| 153 | case c0 < 0xC2: | ||
| 154 | return Properties{}, 1 | ||
| 155 | case c0 < 0xE0: // 2-byte UTF-8 | ||
| 156 | if len(s) < 2 { | ||
| 157 | return Properties{}, 0 | ||
| 158 | } | ||
| 159 | i := bidiIndex[c0] | ||
| 160 | c1 := s[1] | ||
| 161 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 162 | return Properties{}, 1 | ||
| 163 | } | ||
| 164 | return Properties{entry: trie.lookupValue(uint32(i), c1)}, 2 | ||
| 165 | case c0 < 0xF0: // 3-byte UTF-8 | ||
| 166 | if len(s) < 3 { | ||
| 167 | return Properties{}, 0 | ||
| 168 | } | ||
| 169 | i := bidiIndex[c0] | ||
| 170 | c1 := s[1] | ||
| 171 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 172 | return Properties{}, 1 | ||
| 173 | } | ||
| 174 | o := uint32(i)<<6 + uint32(c1) | ||
| 175 | i = bidiIndex[o] | ||
| 176 | c2 := s[2] | ||
| 177 | if c2 < 0x80 || 0xC0 <= c2 { | ||
| 178 | return Properties{}, 1 | ||
| 179 | } | ||
| 180 | return Properties{entry: trie.lookupValue(uint32(i), c2), last: c2}, 3 | ||
| 181 | case c0 < 0xF8: // 4-byte UTF-8 | ||
| 182 | if len(s) < 4 { | ||
| 183 | return Properties{}, 0 | ||
| 184 | } | ||
| 185 | i := bidiIndex[c0] | ||
| 186 | c1 := s[1] | ||
| 187 | if c1 < 0x80 || 0xC0 <= c1 { | ||
| 188 | return Properties{}, 1 | ||
| 189 | } | ||
| 190 | o := uint32(i)<<6 + uint32(c1) | ||
| 191 | i = bidiIndex[o] | ||
| 192 | c2 := s[2] | ||
| 193 | if c2 < 0x80 || 0xC0 <= c2 { | ||
| 194 | return Properties{}, 1 | ||
| 195 | } | ||
| 196 | o = uint32(i)<<6 + uint32(c2) | ||
| 197 | i = bidiIndex[o] | ||
| 198 | c3 := s[3] | ||
| 199 | if c3 < 0x80 || 0xC0 <= c3 { | ||
| 200 | return Properties{}, 1 | ||
| 201 | } | ||
| 202 | return Properties{entry: trie.lookupValue(uint32(i), c3)}, 4 | ||
| 203 | } | ||
| 204 | // Illegal rune | ||
| 205 | return Properties{}, 1 | ||
| 206 | } | ||